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Messages - Glassboy

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Looking in the Archimate 2 MDG I see

Code: [Select]
<Tag name="Archimate2::Archimate_Composition(UML::Composition)" type="" description="" unit="" values="" default="Composition"/>
<Tag name="Archimate2::Archimate_Aggregation" type="" description="" unit="" values="" default="Aggregation"/>
<Tag name="Archimate2::Archimate_Assignment" type="" description="" unit="" values="" default="Assignment"/>
<Tag name="Archimate2::Archimate_Realization" type="" description="" unit="" values="" default="Realization"/>
<Tag name="Archimate2::Archimate_UsedBy" type="" description="" unit="" values="" default="Used By"/>
<Tag name="Archimate2::Archimate_Access" type="" description="" unit="" values="" default="Access"/>
<Tag name="Archimate2::Archimate_Association" type="" description="" unit="" values="" default="Association"/>
<Tag name="Archimate2::Archimate_Triggering" type="" description="" unit="" values="" default="Triggering"/>
<Tag name="Archimate2::Archimate_Flow" type="" description="" unit="" values="" default="Flow"/>
<Tag name="Archimate2::Archimate_Grouping" type="" description="" unit="" values="" default="Grouping"/>
<Tag name="Archimate2::Archimate_Junction" type="" description="" unit="" values="" default="Junction"/>
<Tag name="Archimate2::Archimate_Specialization" type="" description="" unit="" values="" default="Specialization"/>

So I'd say everything but Archimate Composition is actually an association as Geert suggested.

Bugs and Issues / Re: Baseline compare utility - elements without diagrams
« on: February 25, 2016, 07:17:54 am »
And since I am quite new with EA, I now try to figure out what EA can actually do well and what would not work. And because they state that they can do versioning, baselining, ex- and import, even kind of a comparison and merging, I was wondering what was the closest possible (and practicable) workflow to the code's versioning strategy.
Obviously, they differ, that means that one has to think freshly - not a bad thing at all.

What the tool allows one person to do, and how it slots into the dynamics of a team are two different things.  In the end, a model is just a representation of knowledge and history shows us that any successful implementation of a knowledge tool has a real person operating in an editorial role.

Bugs and Issues / Re: Baseline compare utility - elements without diagrams
« on: February 24, 2016, 10:15:04 am »
The irony is you've chosen an English word that means different things depending whether it's a verb or an adjective.   :)

I used to work with a German woman who would often become infuriated with multiple meanings in English.  One day she arrived at my desk furious from some discussion that was happening in the Communications department and asked me "Why can't English have rules?".  I handed her my copy of Usage and Abusage (  After I moment or two of perusing it, she declared loudly she was correct and marched off with my book to claim victory.

Suggestions and Requests / Re: Image library
« on: February 24, 2016, 09:12:08 am »
Create your own.  Import something like the OSA icon library ( into a blank repository and then export them as reference data.

Bugs and Issues / Re: Baseline compare utility - elements without diagrams
« on: February 24, 2016, 08:57:17 am »
Most idiomatic phrases make no sense when translated from one language to another - that's why they are idiomatic  ;)

I was more disturbed by the thought you may not be able to have breakfast if you didn't have a bicycle.  I generally check the forum in a morning when I could happily manage a "full breakfast", and I don't own a bicycle.

Bugs and Issues / Re: Baseline compare utility - elements without diagrams
« on: February 24, 2016, 08:53:51 am »
I think there is a tendency to think that tools will solve what is basically an editorial problem.  Same thing happens with CMDBs.

Don't worry Geert, they deserve it for refusing to allow our apple imports; even though the West Island is a much greater source of agricultural pests (e.g. Queensland fruit Fly).

That is the Portals window, 'Start' being one of the nine Portals available.

From the movie where Johnny Depp summons the Devil, right?

Bugs and Issues / Re: Baseline compare utility - elements without diagrams
« on: February 23, 2016, 11:50:25 am »
Oh, I understand your point, just not the idiom.  But I learnt a long time ago that German idiomatic phrases and Dutch swear words make no sense when translated into English.

Bugs and Issues / Re: Baseline compare utility - elements without diagrams
« on: February 23, 2016, 08:58:57 am »
FWIW: Branch and merge is nice for code. But it's not working for models. It's like saying "Oh, that truck can drive. So I can use it to get my breakfast". But what's a good idea with a bicycle is a bad idea with a truck. Unfortunately this place does not leave enough room to go into details. And one still can prove me wrong. But I'm ready to argue.

I feel this may be a culturally specific analogy, and the linkage between bicycles and breakfasts doesn't travel.

Victoria Bitter is perhaps the worst beer I've ever had.  I'm not sure if it's the cane sugar or something they're modifying the water with (pH or supercharging the yeast) but even one gives me a massive headache a couple of hours later.

(Tooheys?? In Victoria??)

Holgate Mount Macedon Pale Ale?  I actually had a hard time in Victoria finding "local" beer.

It sounds like you should be talking to your infrastructure people about what QoS settings exist in our environment.  There's a limit to what EA can do in terms of optimization, especially if it's fighting QoS.

It's Friday, I wonder if around AEST 16:00 the Sparxians will break out the Tooheys and start mashing the unhelpful link on anyone who has annoyed them during the week.

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