Sparx Systems Forum
Enterprise Architect => General Board => Topic started by: Molto Mike on July 01, 2002, 09:56:50 am
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Hey,
EA automatically creates UUIDs per class. Is there any way to control/access this UUID through EA's UI (opposed to script API access).
Our (C++) classes already have a UUID and we would like to make EA's and ours the same...
TIA,
Mike
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Hi,
Im not sure how you would do this at the moment ... the information is not really exposed for modification.
THe options would seem to be:
1. Specify the UUID in the source file in a format EA will recognize (nothing there yet - but it could be added)
2. Modify the UUID in the t_object table - a little risky and no guarantees it will work properly :-(
3. Export the whole package to XMI, modify all instances of the particular GUIDS to the new ones and import back into another EA project
4. Make the GUID editable - or manually settable - not there yet but could be done eventually.
These are some options anyway ... let me know what you think,
Geoff Sparks
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Hey,
Obviously (2) and (3) are workarounds. Either (1) or (4) seems acceptable. Between these two I think especially (4) is eventually required, to enable a way to specify the UUID w/o ever having used a different one (the one generated automatically during fw eng). This will avoid mistakes and confusion.
Mike