Sparx Systems Forum

Enterprise Architect => Suggestions and Requests => Topic started by: Harbottle on September 27, 2006, 06:46:32 am

Title: <<decisionInput>>
Post by: Harbottle on September 27, 2006, 06:46:32 am
Does EA support <<decisionInput>> on decisions? I can't seem to find it, and am loathe to attempt to use "Notes" and bodge it.  I'd like to be able to link an existing action to a decision.

I can't work out how to create a "grouping" of input parameters on an activity in order to implement an "Or" relationship...

Title: Re: <<decisionInput>>
Post by: Jan ´Bary´ Glas on September 27, 2006, 07:08:51 am
Superstructure defines this:
(http://img247.imageshack.us/img247/8366/decisioniq3.jpg)
I can do it this way:
(http://img247.imageshack.us/img247/952/dec2lq3.jpg)
But the fact is, that I do not know about this feature in EA (I used a note).
HTH, Bary
Title: Re: <<decisionInput>>
Post by: Paolo F Cantoni on September 27, 2006, 07:55:32 am
Quote
Does EA support <<decisionInput>> on decisions? I can't seem to find it, and am loathe to attempt to use "Notes" and bodge it.  I'd like to be able to link an existing action to a decision.

I can't work out how to create a "grouping" of input parameters on an activity in order to implement an "Or" relationship...

Superstructure actually defines «decisionInput»
to be rendered as a Note.  You can make a "feature Linked" note to a constraint of type decisionInput.  The problem you have is that EA doesn't allow the stereotyping of Notes via the UI, but you can do it via the database directly.

Creating such a note and setting the stereotype will get the rendering Bary created (except that the «decisionInput» will be a true stereotype).

HTH,
Paolo
Title: Re: <<decisionInput>>
Post by: Harbottle on September 27, 2006, 08:23:32 am
Quote
Superstructure actually defines «decisionInput»
to be rendered as a Note.  You can make a "feature Linked" note to a constraint of type decisionInput.  The problem you have is that EA doesn't allow the stereotyping of Notes via the UI, but you can do it via the database directly.

Creating such a note and setting the stereotype will get the rendering Bary created (except that the «decisionInput» will be a true stereotype).

HTH,
Paolo


Thanks, I did this and it works.
Title: Re: <<decisionInput>>
Post by: KP on September 27, 2006, 03:36:10 pm
Quote
The problem you have is that EA doesn't allow the stereotyping of Notes via the UI


You can use the Properties window (Alt+1).
Title: Re: <<decisionInput>>
Post by: Paolo F Cantoni on September 27, 2006, 03:45:27 pm
Quote

You can use the Properties window (Alt+1).
OK,  thanks for that Neil, BUT it does need to be on the Properties dialog as welll...

Paolo