Please note : This help page is not for the latest version of Enterprise Architect. The latest help can be found here.

Options - Code Editors

You access the source code editor options via the Code Editors page of the Options dialog. They enable you to configure options for Enterprise Architect's internal editor, as well as the default editor for DDL scripts. You can configure external editors for code languages on each language options page.

Access     Tools | Options | Source Code Engineering > Code Editors

Use to

Configure options for Enterprise Architect's internal editor
Configure the default editor for DDL Scripts
Configure DDL Name Templates

Reference

Field

Usage

See also

DDL Editor

Defaults to blank, indicating that the Enterprise Architect code editor is the DDL editor in use.

You can select a different default editor if necessary: click on the (...) button to browse for and select the the required DDL editor. The editor name then displays in the DDL Editor field.

 

 

Default Database

Indicates the default database used.

 

 

MySQL Storage Engine

Indicates the storage engine used.

 

 

DDL Name Templates

Specifies the Foreign Key, Primary Key and Unique Constraint Name templates; the (...) button enables you to specify template names.

 

Define Primary Key Name Template

Define Foreign Key Name Template

 

Use inbuilt editor if no external editor set

Specifies the editor for code in a language if no external editor is defined for that language.

 

 

Show Line Numbers

Shows line numbers in the editor.

 

 

Show Structure Tree

Shows a tree with the results of parsing the open file (requires that the file is parsed successfully).

 

 

Don't parse files larger than

Specifies an upper limit on file size for parsing.

Use this to prevent performance decrease due to parsing very large files.

 

 

Syntax Highlighting Options

Specifies both global and language-specific editor language properties.

 

Editor language properties

Automatically Reverse Engineer on File Save

When this is checked, pressing (Ctrl) + (S) to save in the source code editor automatically reverse engineers the code in the same way as the Save Source and Re-Synchronize Class button does.