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UML Behavioral Models
Behavioral diagrams depict the behavioral features of a system or business process. Behavioral diagrams include the following diagram types:
Diagram Type |
Detail |
See also |
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Activity Diagrams |
Activity diagrams model the behaviors of a system, and the way in which these behaviors are related in an overall flow of the system. |
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Use Case Diagrams |
Use Case diagrams capture Use Cases and relationships among Actors and the system; they describes the functional requirements of the system, the manner in which external operators interact at the system boundary, and the response of the system. |
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State Machine Diagrams |
State Machine diagrams illustrate how an element can move between states, classifying its behavior according to transition triggers and constraining guards. |
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Timing Diagrams |
Timing diagrams define the behavior of different objects within a time-scale, providing a visual representation of objects changing state and interacting over time. |
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Sequence Diagrams |
Sequence diagrams are structured representations of behavior as a series of sequential steps over time. They are used to depict work flow, message passing and how elements in general cooperate over time to achieve a result. |
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Communication Diagrams |
Communication diagrams show the interactions between elements at run-time, visualizing inter-object relationships. |
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Interaction Overview Diagrams |
Interaction Overview diagrams visualize the cooperation between other interaction diagrams (Timing, Sequence, Communication and Interaction Overview diagrams) to illustrate a control flow serving an encompassing purpose. |
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