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Author Topic: Reverse engineering C# with code branches  (Read 2452 times)

mhyde

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Reverse engineering C# with code branches
« on: July 21, 2009, 12:34:17 am »
Whenever we reverse engineer our C#, the EA model remembers the path where the code was imported from. This is causing us problems as we develop using SVN with a mainline trunk and branches. At review time, with the code still on a named branch, it may be necessary to import the code to keep the model up to date. When subsequent users want to synchronise their branches, they have to manually change the path within the model, so that is pointing to the correct path on their local disc. Ideally, we'd like to have an environment variable or similar which points to the the root of the source code (for a particular branch), and then the model work relative to this point. Is this possible in EA?

Eve

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Re: Reverse engineering C# with code branches
« Reply #1 on: July 21, 2009, 08:57:57 am »