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Author Topic: Cannot create Executable Statemachine artifact  (Read 6267 times)

Kenny

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Cannot create Executable Statemachine artifact
« on: December 14, 2016, 09:08:52 am »
Hi,

I followed the instruction in the users guide to create an "Executable Statemachine" artifact, but it failed.

http://www.sparxsystems.com.au/enterprise_architect_user_guide/12.1/software_engineering/modeling_executable_statemachines.html


Both drag&drop the element onto the class diagram and "Add new element" don't work. No response at all. I am using the version 12.1.1230 (Build - 1230) Ultimate Edition.

Can anyone help me?

Thanks.

/Kenny

dandrus

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Re: Cannot create Executable Statemachine artifact
« Reply #1 on: December 22, 2016, 06:22:07 am »
If you are just trying to create the <<executable statemachine>> artifact itself, it worked for me to
1. Create a new block definition diagram (or I also tried a state machine diagram)
2. drag the Executable StateMachine artifact from the toolbox and drop it onto the new diagram

If you are trying to get your class which contains your state machine to be a "property" inside the <<executable statemachine>> artifact, I ended up doing this:
1. Holding the control key first, click and drag the block containing your state machine and drop it onto the <<executable statemachine>> box
2. Choose to drop it as a "property"
« Last Edit: December 22, 2016, 06:28:07 am by dandrus »

Takeshi K

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Re: Cannot create Executable Statemachine artifact
« Reply #2 on: December 26, 2016, 10:13:32 am »
Hello Kenny,

Maybe you need to enable the 'Core Extensions' MDG Technology. If disable it, we can not create Executable StateMachine objects.
(EA version 13 shows an error when disabled it and try to create it.)

HTH,
--
t-kouno

Kenny

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Re: Cannot create Executable Statemachine artifact
« Reply #3 on: April 17, 2017, 08:37:06 am »
Hello Kenny,

Maybe you need to enable the 'Core Extensions' MDG Technology. If disable it, we can not create Executable StateMachine objects.
(EA version 13 shows an error when disabled it and try to create it.)

HTH,

Thank you very much for your hints. Yes, after having enabled the "Core Extensions" MDG Technology, I was able to create Executable Statemachine artifacts.

BR,
Kenny