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Author Topic: EA 6.5 Beta 2 Stateflow transition type property  (Read 5658 times)

jeshaw2

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EA 6.5 Beta 2 Stateflow transition type property
« on: August 31, 2006, 07:48:22 am »
In the Stateflow Properties window for a transition edge, we are required to specify a "Type" enumerated as Call, Signal, Change, and Time (not in that order on the list).

Can anyone help me to understand why the enumeration does not also include the Creation, Destruction, and Execution events also?  These events also may initiate behaviors in an object.

If these events should not be included, how do I document behaviors in the states of being Created or Destroyed on a state machine diagram?

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