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Author Topic: Code importing question  (Read 2237 times)

tbrierly

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Code importing question
« on: April 21, 2005, 08:27:06 am »
I'm running into a puzzling situation while trying to import C# code into EA via the "Import from source files" reverse-engineering functionality.  Basically it will import some classes and not others.  For example, with one of my VS projects it would import everything.  But another project in the solution it would not import anything, except for one occasion when it imported everything except one important class.  I've tried to identify if there might be something in that one class which prevented it from being imported (and therefore might have prevented the other classes from importing).

All of these classes compile and have been in use for a while.  Are there other requirements for class code before it can be imported into EA?

I've searched this board and haven't seen much on reverse engineering or importing!

Thank you!
ntb

Eve

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Re: Code importing question
« Reply #1 on: April 21, 2005, 03:05:09 pm »
Hi,

You don't mention what version of EA you are using.  If it's not the latest then I would suggest downloading the latest.  (Especially if you're trying to import C# 2.0 code and are using a version before 4.51 (build 747))

Other than that, try submitting it as a bug report at http://www.sparxsystems.com.au/bug_report.htm.  Including some source code that exhibits the problem will help us in tracking down the issue.

Simon