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Author Topic: MDG-C#: Code Generation - StateMachine - turn off?  (Read 3864 times)

tim bassett

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MDG-C#: Code Generation - StateMachine - turn off?
« on: August 01, 2009, 05:11:13 am »
I am getting the below code in for StateMachine in every new class I generate.  How do I stop this from happening?

/* Begin - EA generated code for StateMachine */


            private enum StateType : int
            {
                  ST_NOSTATE
            }
            private enum TransitionType : int
            {
                  TT_NOTRANSITION
            }
            private enum CommandType : int
            {
                  Do,
                  Entry,
                  Exit
            }

Takeshi K

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Re: MDG-C#: Code Generation - StateMachine - turn
« Reply #1 on: August 01, 2009, 06:04:24 am »
Try the latest build, maybe it will solve this issue.

Hope this helps.
--
t-kouno

Eve

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Re: MDG-C#: Code Generation - StateMachine - turn
« Reply #2 on: August 03, 2009, 08:31:11 am »
The latest build should definitely solve your problem.