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Author Topic: Manipulate simulator object from own addin  (Read 2979 times)

stlegall

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Manipulate simulator object from own addin
« on: March 25, 2020, 12:49:12 am »
hello,

Is there a way to access to simulator object (bpsim) from an addin done in c# ?
I mean, access to existing bpsim object, inject info inside simu and run the simu ?
br