1
Automation Interface, Add-Ins and Tools / Re: C++ code generation
« on: September 30, 2004, 07:35:09 pm »
Ops, the body code, the generation repeats
each method definition... below:
///////////////////////////////////////////////////////////
// Hello.cpp
// Implementation of the Class Hello
// Created on: 26-set-2004 21:37:42
// Original author: Claudio
///////////////////////////////////////////////////////////
#include "Hello.h"
/**
* Constructor
*/
Hello::Hello(){
}
/**
* Destructor
*/
Hello::~Hello(){
}
// ATTENTION HERE!!!
// this method never is regenerated!!!
// it keeps here!
/**
* Display... may be hello... hello!
*/
void Hello::SayHello(){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
-----------
-- Cláudio
each method definition... below:
///////////////////////////////////////////////////////////
// Hello.cpp
// Implementation of the Class Hello
// Created on: 26-set-2004 21:37:42
// Original author: Claudio
///////////////////////////////////////////////////////////
#include "Hello.h"
/**
* Constructor
*/
Hello::Hello(){
}
/**
* Destructor
*/
Hello::~Hello(){
}
// ATTENTION HERE!!!
// this method never is regenerated!!!
// it keeps here!
/**
* Display... may be hello... hello!
*/
void Hello::SayHello(){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
/**
* set some thing (!?)
*/
void Hello::SetSomeThing(char *str){
}
-----------
-- Cláudio