Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - SannyManx

Pages: [1]
1
Bugs and Issues / Re: Printer Problems with V15 Build 1507
« on: September 18, 2019, 04:52:11 pm »
The bug exists in 1510, which I believe is the latest build.

2
Bugs and Issues / Re: Printer Problems with V15 Build 1507
« on: September 13, 2019, 11:09:37 pm »
Please, please, please can you expedite a fix for this issue. It's a huge problem for our project. We just paid for a new subscription to get access to v15 but we can't us it.

3
General Board / Corrupt model file
« on: March 17, 2018, 01:15:25 am »
Are SPARX able to fix a corrupt model file?
I've tried the recommended process but could not open the file in MSAccess because the file format is not compatible with the latest version of Access.
Please help. This is deeply frustrating.

4
Well said Querty.

Perhaps they can't provide the files because the inbuilt languages were implemented in a different way. The nbnf approach may have been added to support customisation.

5
For my particular needs, it would have been great to have the Java grammar files because I could have tweaked them easily for Kotlin. I guess they're not available because the in build languages were created using a different process.

I have to say that the documentation provided from Sparx on this is very, very poor.

6
Thanks.

I would like to take the Java templates and Grammar NBNF files and tweak them for Kotlin but I can't find the Java grammar files in EA. Are they accessible somewhere or built more deeply into EA in a different way?

7
So do I need to define a new MDG technology?
I was confused because the in built languages aren't listed in the MDG tech list. So are you saying that I need to create an MDG tech for Kotlin?

8
I'm attempting to add code generation support for Kotlin but the docs are absolutely mind-boggling. I've successfully added Kotlin as a language with basic types and code generation template but can't find how to change things like the default file extension, which according to the docs can be defined in an XML file and then imported ... how? Where???

Very frustrated.

Is there a tutorial available for the entire process of adding a new language?

The docs are very confusing and miss important steps or cross-reference a ton of other docs but there's nothing that takes you through the whole process step by step.

Please help!!!

Pages: [1]