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1
General Board / How to add C++ Exceptions in EA model
« on: July 17, 2009, 06:05:00 am »
How do I add C+ Exception like throw () in EA model.

THANKS!!!

2
General Board / Re: [Newbie] Changing class name
« on: July 16, 2009, 01:27:13 am »
ButIf you change the class name in model than you can generate source code out of the model and it will give you fresh generated code. I hope thats what you trying to do. It worke din my case.
Thanks!

3
General Board / Re: [Newbie] Changing class name
« on: July 16, 2009, 12:32:01 am »
In ur model you can just double click on class an it will give u class properties and you can change name there and save it. That should rename your class from Class A to class B.

Hope I answered correctly because I also just strted using EA.

Thanks!

4
General Board / Re: Namespace
« on: July 16, 2009, 02:10:19 am »
Thanks! It  works.

5
General Board / Namespace
« on: July 16, 2009, 12:34:54 am »
How do you add Namespace in EA for your all Class.

Thanks!

6
General Board / Re: Source Code GEneration- Preprocessor Directive
« on: July 16, 2009, 01:35:55 am »
Thanks Simon !!! It worked now I will try to resolve other doubts.

7
General Board / Source Code GEneration- Preprocessor Directives
« on: July 15, 2009, 09:48:53 am »
When I generate C++ source code out from EA.
EA automatically generate some Preprocessor Directives
in header files.  for eg
#if !defined(EA_89BDD2D2_A7DB_4040_BF3F_E8F542E09F64__INCLUDED_)
#define EA_89BDD2D2_A7DB_4040_BF3F_E8F542E09F64__INCLUDED_

How do I get rid of this... I want the Preprocessor Directive to  define the header file name ... somthing like this... so how do I do it .. do I need to edit code template... if so how...?

#ifndef  PROCESS_H
#define PROCESS_H

Thanks!!!!

8
General Board / Source Code GEneration Template
« on: July 15, 2009, 09:40:30 am »
Under Source GEneration TEmplate for C++ language . How do you edit the default template to generate Comment in C++ Style.

Currently EA has 3 different style 1) XML style, 2) Java Document 3) C style.

So what I am looking for how do I edit that template code. So when I generate source code out of my classes in C++ the default comment style should be  as  " // "  instead of C style " /* */ "...
any help or guidance would be appreciated
Thanks!!!

9
General Board / Assignment Operator of Class
« on: July 15, 2009, 09:36:57 am »
I have a class "A" and I want  EA to generate a private Assignment operator for the class as it generates constructor , destructo and copy constructor.  I want to generate cod in C++.
How you do that..........? DO I need to enable any options for that.
Thanks

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